4+ years of UX Design and UX Research in playful technology.
UFC 🔐
Industry: PC Gaming
Category: UX Design
Type: Redesign Game Core Loop and Branding
Impact: Positive Player Impressions; Decreased decision-making Time
Industry: Mobile Games
Category: UX Design
Type: Interactive mobile page
Impact: Increased Average Transaction Per Player
Industry: Cross-Platform Games
Category: UX Research, UX Design
Type: Mobile Cross-Platform Controls
Impact: Positive Player Impressions; A16z, Andreessen Horowitz, and Andover Ventures funded
Industry: Physical and Digital Games
Category: UX Research
Type: Business Research Operations; Evaluation of the Company Workflow Pipeline
Impact: Decreased task time by 40%
Industry: Mobile Games
Category: UX Research
Type: Research Operations on Workflow Pipeline
Impact: UX Workshop for 10 leadership folks to upskill pipeline